Mana is the Shaman's weak spot, so start with 11 Restoration points: you lose a little damage but never stop, and can heal dungeons. Respec fully to Enhancement around 31–32.


















































5% hit (underrated) and cheaper heals.
Extremely strong: mana regen while casting.
Cheaper totems.
Lets you play Enhancement and still heal dungeons.
Intellect, which Mental Dexterity turns into Attack Power.
A key Enhancement talent.
Comfort.