Protection was incredible in the beta: huge survivability, decent damage, and you chain mobs without stopping. Revenge is your main damage once you have Shield Block.




















































Blocking gives rage. The first 5 points.
Revenge becomes your main damage.
Points 9–11: Thunder Clap on loop for packs.
Defensive basics.
The point that leads on.
Or a defence-skill point: he had no threat problems either way.
Charge in Defensive Stance: huge comfort.
Cheaper Sunder Armor.
The 20th point that opens row 5.
All offensive abilities cost less rage. A big one.
Not a fan, but it leads to Shield Slam.
A big defensive cooldown, great for dungeon pace.
More damage.
Scales with your shield's armor: pick shields with high armor.
3 rage less on Heroic Strike, your single-target filler.
Only to reach the next Arms row.
More rage on Charge: you charge all the time.
12 flex points (levels 49–60)